flixel.addons.ui

..
interfaces
Anchor

A class that describes how some object should be positioned relative to another

AnchorPoint

BorderDef

ButtonLabelStyle

CheckStyle

FlxBarStyle

FlxBaseMultiInput

Makes it easier to check if, say, SHIFT+Tab is being pressed rather than just Tab by itself

FlxButtonPlus

A simple button class that calls a function when clicked by the mouse.

FlxClickArea

Trimmed-down button, invisible click area, only responds to onUP

FlxInputText

FlxInputText v1.11, ported to Haxe @link http://github.com/haxeflixel/flixel-ui

FlxMultiGamepad

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FlxMultiGamepadAnalogStick

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FlxMultiKey

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FlxSlider

A slider GUI element for float and integer manipulation.

FlxTypedUIGroup

A cheap extension of FlxSpriteGroup that lets you move all the children around without having to call reset()

FlxUI

A simple xml-driven user interface

FlxUI9SliceSprite
FlxUIAssets

FlxUIBar

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FlxUIButton

This class extends FlxUITypedButton and has a Text label, and is thus most analagous to the regular FlxButton

FlxUICheckBox
FlxUIColorSwatch

FlxUIColorSwatchSelecter

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FlxUICursor

Cursor object that you can use to "click" on interface elements using a keyboard or gamepad TODO: need to support gamepad and/or deal with absence of mouse

FlxUICursorInputFlag

FlxUIDropDownHeader

Header for a FlxUIDropDownMenu

FlxUIDropDownMenu
FlxUIDropDownMenuDropDirection

FlxUIGroup

A cheap extension of FlxSpriteGroup that lets you move all the children around without having to call reset()

FlxUIInputText
FlxUILine

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FlxUIList

FlxUILoadingScreen

A simple loading screen -- you must drive the churning of tasks externally

FlxUIMouse

A customized extension to FlxMouse that lets us add in accessibility stuff like using the keyboard to control mouse moving/clicking

FlxUINumericStepper

FlxUIPopup

FlxUIRadioGroup
FlxUIRegion

A scalable object with width and height that isn't used for display purposes

FlxUISlider

FlxUISprite

Cheap extension of FlxSprite

FlxUISpriteButton

This class extends FlxUISpriteButton and has a Sprite "label"

FlxUIState

This is a simple extension of FlxState that does two things: 1) It implements the IFlxUIState interface 2) Automatically creates a FlxUI objects from a single string id

FlxUISubState

This is a simple extension of FlxState that does two things: 1) It implements the IEventGetter interface 2) Automatically creates a FlxUI objects from a single string id

FlxUITabMenu
FlxUIText

Simple extension to the basic text field class.

FlxUITileTest

This is mostly just for testing purposes, it is NOT a replacement for FlxTileMap

FlxUITooltip

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FlxUITooltipData

FlxUITooltipManager

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FlxUITooltipStyle

FlxUITypedButton

FontDef

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FontFixer

A really simple little class that solves an annoying problem with Flash font file names

GamepadAutoConnectPreference

LineAxis

MaxMinSize

NamedBool

NamedFloat

NamedInt

NamedString

Rounding

SectionCounter

SortMethod

SortValue

StickInput

StrNameLabel

SwatchData

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SwatchGraphic

U

Utility functions, inlined where possible

UIEventCallback

VarValue

WidgetList

XY